Gary has been involved in the South African music industry for the decade, and in this time has also been involved in the sound design and music production for many advertising agencies and media houses. With so many samples floating around the internet its a shame more people don't know how to loop an instrument sample so that it can play a note as long as you want it to play. Self-promotion is not allowed apart from the feedback thread. Therefore, I cloned the pattern, and added in a couple extra kicks! In the example above, I show each variation with a 4 step kick pattern, a snare looping with each beat, hi-hats looping throughout a bar, a tambourine looping in steps, a shaker looping an odd number of steps, and an additional percussive element looping in 12 steps. While you may not want to go to record stores and browse for obscure gems, you can easily find samples online.
For example, you could loop two bars from one section of the original song for 8 bars, then use another section of the song for the next two bars, and so on. It's a good thing to encourage new loop uploads! With advanced looping, you can set each channel to loop per beat, bar, step or even a set number of steps to your liking. If you break up the channels in your step sequencer, you can have just your beat loop while you record as long as you like on another pattern. Then under the File section of the window that pops up, click the folder icon. Save it under the same name as the Channel so you know what it is.
By changing the max number of voices that play at a time, you can recreate the classic hip hop feel so that only one slice plays at a time. Click on the little folder in the sampler channel settings window to load your previously saved sample. So this is a simple way to jump between these when your song starts getting quite busy. For instance, you can try applying reverb, echo or time stretching effects to enhance the sample so it fits the mood of your song. Maybe use the default drums Kick, Snare, Clap, Hats as an example. In this case you can just make a pattern that is twice as long as the actual short loop, and includes the tail in the second half.
Click on the instrument you've assigned in the master mixer. Save it in the Project bones folder under Scores. In the piano roll click on the little arrow and go to the file menu and then Save score as. Simply export the file so its exactly four or eight bars including the tail. Create a new Pattern by clicking the + icon to the right of the pattern window. This will change your step patterns to the Piano Roll Overview.
Slicex is better suited for sampling drum loops, and Edison is best for in-depth waveform editing. If you don't get it I'll try and make some screens that show you. You can use Fruity Slicer like any other virtual instrument to create your own patterns. Thanks for contributing an answer to Sound Design Stack Exchange! Trust me, I used to do it all in 1 pattern until I realized the limitations. Submit it to the Feedback Thread! Most people simply do not know the export settings should be so hopefully this thread and the soon to come tutorials will help avoid problems in future.
You can use the shortcuts to open them, F6 to open the Step Sequencer, and F7 to open the Piano Roll. Now when you click on the overview for each channel, it'll switch to that channel in the piano roll window. Notice how as your program in the kicks on the step sequencer how they appear in the piano roll now. Here the swing parameter is set by default to 100%. Now I split everything up into separate patterns: kick drum in 1, snare in 2, hats in 3, synth in 4, pad in 5, etc. Go to your pattern, and Hit F2! Choose a channel in the piano roll.
Now program in a different pattern on the kick channel on the step sequencer. To fix this, use the attack slider to customize the transients for all of your newly sliced samples. Many Hip Hop samples are arranged this way. Be aware that this will also change the tempo of each slice, which means that each beat will no longer neatly align with your project. Notes can easily be moved, deleted, lengthened or shortened. This is my kick pattern, the green one in the playlist. Advanced looping will bring up an additional option to allow you to set individual loop lengths, located at the end of each channel sequence in the channel rack.
Posting tracks as links will get you banned and your link removed! I have already figured out how to remove piano track and add metronome. Three kicks in a syncopation pattern. In this section, you can get even more advanced with your sample customization. Let me show you first how to add a visual marker and then how this affects the step sequencer. In my experience, when the start of each sample is too sudden or jarring, increasing the attack will help with the transitions between samples.
But before you dive in, you might want to take notes from other producers. This may be the pattern 1 that is default when you open a project. Alternatively, you can get samples from sample libraries Instead of dealing with copyright issues,. Now you get access to the entire keyboard of notes to play. At this point, you can optionally change your project tempo to the tempo of the sample. WongKiShoo I know what you mean about the tails, for sure, and when I am making loops for my own use rarely , then sometimes I will make use of this.
So put the pattern you want looped in the playlist. Here is an example from one of my loops; You can hear the tail on there in the second half, but it still fits the guidelines of the site, since it loops at the correct tempo. You can add your drums and any other instruments to complement the sample. To delete a beat click with Control or right click. The trick is to isolate the offending frequencies and lower its volume in the mix.